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This Is The End, My Friend.


Simon Carless: OK, if you're reading GameSetWatch, prepare for some bad news. I'm afraid we're putting the site on semi-permanent hiatus, as of, uhm, this very post, after 6 years (wow!) of reporting the best, brightest and weirdest in alt.games news.

I'll let current editors Eric Caoili and Danny Cowan have their say after I contribute a few words, but first, I'mma let myself end things out with a brief eulogy to the site, which I founded back in November 2005.

And here's the kickoff post, revealing launch contributors including current IGF chairman Brandon Boyer, Kotaku/MeatBun and now GameTrailers stalwart Michael McWhertor, Gamasutra news director Frank Cifaldi, and the ever-awesome Alice Taylor, as well as Game Developer mag EIC Brandon Sheffield (and yep, Insert Credit, which I also contributed to sporadically, was def. an inspiration for GSW.)

Although that initial line-up was kinda awesome, and they certainly contributed _some_, a look through the early years revealed mainly boundless OCD-like enthusiasm for me in terms of finding _weird video game stuff_, including Lil Jon's crunk golf game and lots more. Did I really check 500+ RSS feeds _daily_ for GSW? Apparently...

In the first few months, you'll also find awesomeness like a LimeLife press kit unboxing from Frank (we have a bug with old author names not being displayed right, sorry about lack of crediting there!). We also started up a bunch of columns, one of the signature parts of GSW in its early and mid-life.

Probably this would be a good time for me to say thanks to everyone who submitted columns over the years we ran them. Some of the standouts include John Harris' @Play, which is practically the Roguelike bible, as well as Kevin Gifford's Game Mag Weaseling and, of course, Game Time With Mr. Raroo. But there are LOTS more - feel free to link to others in comments if you have some you'd like to highlight.

We also ran some odd meta-posts out of our Gamasutra coverage from time to time, such as this poignant anecdote: "Just before the press conference itself started, there was a call over the PA for a Lexus with the numberplate 'Factor5' to be moved by the owner, because it was blocking something and would be towed otherwise. Just because you make neat-looking PS3 dragon games like Lair, it doesn't mean you can flaunt the rules of parking, Julian Eggebrecht."

Then things started to get a bit busier with my fulltime job (running Gamasutra, Game Developer, and eventually overseeing all of our products, including the GDC shows). So through into 2008 you'll see there are just daily links roundup posts, and the majority of the rest of the content was 'best of' original material from Gamasutra, with GSW columns included as well. (Oh man, and I just remembered the rather awesome comics column by Skullgirls artist Jonathan 'Persona' Kim we ran.)

The story of 2009 and 2010 is of further transition, after we poached the excellent Eric Caoili, who co-edits Tiny Cartridge and has an excellent mind for alt.links, to co-edit and eventually lead the site, and as we gradually dialed down the amount of columns (the only thing I was managing regularly for GSW at that point!).

We eventually phased the columns out this year in favor of all original posts by Eric and the awesome Danny Cowan. A greater amount of all-original posts (also including the memetastic Matt 'FortNinety' Hawkins for a few months!) was our preferred method of delivery, and everyone was having a lot of fun doing it.

So, why are we stopping? Well mainly, we're seeing an increasing overlap with sister site IndieGames.com, just in terms of some of the best material out there being indie-related. So Danny is going to go and blog over there, while Eric comes back to help us a bit more on mothership site Gamasutra.

But we also think that mainstream game blogs are doing a much better job nowadays of including the weirder and alt.links in amongst their gaming news. So it's not like GSW is _irrelevant_ as such. But it's never really been that relevant to start with - it's always been an entertaining fripperie.

But I'd like to thank _everyone_ who contributed to GSW over the years - you guys rock. It's obviously something I care about, and y'know, as much as there's more to life than blogging about weird video game stuff, there's a lot of love and passion around this subculture. I know we published a whole lot of stories that wouldn't have got picked up like they did, and I think that made some people happy. And making people happy is important.

Anyhow, I've grandstanded for long enough. We're leaving the site up intact (no nuking for us, Jason Scott, fear ye not!), but there will be no more updates starting today. So long, and thanks for all the fish, as everyone is obligated to say at this point. Over to Eric and Danny...


Eric Caoili: What initially and always attracted me to GameSetWatch was that it always offered something you couldn't find anywhere else: Leigh Alexander's risque Aberrant Gamer column, John Harris dissecting roguelikes and introducing so many people to the genre through @Play, and Simon's link round-ups that seemed to be pulled from corners no one even knew existed.

Years after coming across the site and keeping a close eye for updates on my RSS feed, I was asked to head GameSetWatch -- a tremendous honor -- and I tried my best to continue that tradition of finding and sharing items yet undiscovered, like the Mike Tyson's Intergalactic Power Punch NES ROM, Zookeeper's surprisingly sad story, and the amazing walking warlord pedometer/game.

As Simon points out, though, many other sites have increased their coverage of indie projects, obscure games, retro remakes, strange imports, chiptune events/releases, oddball auctions, amazing fanart, and other gaming miscellany in the past year or so, making a site dedicated to such curiosities less essential. No less special, but not so vital to followers of these niches.

Thanks for coming to the site for so long, and for reading a few of my 3,400+ or so posts. And much appreciation to Simon Carless, Danny Cowan, Matthew Hawkins, and our columnists, who've all made writing for GameSetWatch one of the most enjoyable gigs an alt.game blogging fan could ever ask for.


Danny Cowan: I'll miss you, GameSetWatch. Writing for this site has spurred my creative output. It's given me a new appreciation for my hobby. If it weren't for GameSetWatch, I may have never discovered wonderful things like, say, an NES gameplay compilation set to an '80s dance megamix. (Seriously, the mere existence of that series just makes me so, so happy.)

I appreciate that GameSetWatch gave its writers a platform to share their enthusiasm for the obscure and the particular. Aside from giving me an outlet for my pinball fetish and my love of all things Cheetahmen, GameSetWatch featured a number of worthy creations that the mainstream press would have otherwise overlooked. Hopefully, our daily updates have been enlightening and entertaining...or, at the very least, not too boring.

I admit that I'll miss having an excuse to babble on about old games or fan translations or speedruns or whatever on a daily basis, More than that, however, I'll miss reading a site maintained by people who genuinely care about the things that they're covering. There isn't another gaming blog out there that's quite like GameSetWatch, and its closure means that I now have a rather large void in my daily Internet rounds.

Simon, Eric, Matt, and everyone in the Gamasutra crew -- you guys rule. Our columnists also rule. And you? You're pretty cool too, I guess.

It's been tons of fun. Thanks for reading.

[Image via Cheshirechest]


Tilt Warning: Pinball News Overload


After having an absolute blast playing several Stern tables (e.g. The Sopranos, Nascar, Family Guy) for hours with friends over the holiday weekend, I really wish I had spent more time talking about recent pinball machines at GameSetWatch, especially since so few other video game blogs mention them. Regrets!

I'll try to make up for it a little with this post -- let's start with the above image for the "beginning stages" of the first prototype for the Emerald City Limited Edition Wizard of Oz machine, the first table coming from recently founded company Jersey Jack Pinball. Please follow ECLEWOZ's development here, and support Jersey Jack!

You can't talk about modern pinball without mentioning Stern, which just debuted three cabinet designs and improvements for LE Transformers Pinball. It has also been putting out a mini-documentary series for Transformers Pinball, which you can watch here.

And speaking of Pinball-themed documentaries, Brett Sullivan's award-winning film Special When Lit: A Pinball Documentary is now streaming on Netflix and worth a watch. And of course, I must point you to Pinball Donut Girl, another documentary about this fine co-op tradition, which is in production and needs your attention.

Upcoming virtual pinball games to look out for!: Farsight Studios' Pinball Arcade (iOS, Android, Xbox 360, PS 3, PS Vita, and 3DS), and Zen Studio's Zen Pinball (iOS) and Zen Pinball 3D (3DS eShop), and Game Prom's Da Vinci Pinball (iOS and Mac, DLC for the company's previously released Pinball HD).

They don't capture half the experience of playing on a real table, but they're wayyy cheaper to buy and maintain. If you'd like to keep up with the latest going-ons in the pinball world, Pinball News and Arcade Heroes are both excellent places to start.


Katsuya Terada Has A Tumblr!


I've talked much before about Katsuya Terada, the super talented Japanese illustrator who's contributed artwork to games and game guides like Jake Hunter, Final Fantasy, Wizardry, Tekken, Culdcept, and many other series.

He's also worked on concept art and character designs for films like Blodd: The Last Vampire, Hell Boy, and Sucker Punch. You probably know his work best from his amazing pieces for the Legend of Zelda guides.

For those who want to follow his work, Terada has started a new Tumblr blog for his illustrations, Terra's Sketchbook, which already has 20+ updates. It's mostly from his non-game related pieces, but there's still lots of great stuff there.

[Via Jakten]


Gunpoint Video Shows Off Elevator Hacking, Security Guard Defenestrating

Ever since the group behind stealth puzzler Gunpoint replaced the project's placeholder graphics with a dark and detailed look that actually seem to do the game's concept justice, I've hoped that a video would come out to show the new graphics in motion.

Indie developer Tom Francis (John Roberts and Fabian Van Dommelen helped with the art) has finally released that clip I've been waiting for two months later -- watch this walkthrough video in full-screen to see hot great this looks all animated and whatnot.

Here Francis takes us through a few stages, explaining the premise, missions, upgrades, and most importantly the Crosslink system that allows you to hack into light switches, elevators, and other electronics to manipulate the stages and their security guards.

Gunpoint is expected to release for Windows first around "probably Christmas". Francis also hopes to create a version for Linux systems, but he admits he doesn't know how to port this Game Maker title yet.

[Via Kotaku]


2011: A Year In Orange And Blue Video Game Covers

Movie posters are notorious for overusing orange/blue contrast, but video game covers are even worse. It's gotten especially bad over the last year, as I noted in a previous feature.

It's the lack of imagination that gets me, I suppose. These covers almost always follow a strict formula: a vertical line down the middle of the package divides orange and blue, often as a lazy way to distinguish opposing factions. Effectively, game publishers are saying, "There are good guys and bad guys in this game. There will be conflict. You like conflict. Buy our game, idiot."

Publishers also think that some regions are stupider than others, as demonstrated by the difference between the North American and European boxart for Tron: Evolution: Battle Grids. Gamers in the United States are dumb, make no mistake, but at least they're able to grasp the cover art's creativity and subtlety without needing additional color to drive the point home.

(The point, by the way, is that two guys are fighting.)


The phenomenon isn't exclusive to western territories, either; it creeped over to Japan in recent months. It's a good thing, too, because otherwise, you might never know that Nurarihyon no Mago: Hyakki Ryouran Taisen and Sengoku Basara 3: Utage are games in which people solve disagreements with violence.


Namco's a fan, too. You may not realize this, but did you know that fighting games involve people fighting? The red and blue colors say so!


Namco produces appropriately colored accessories as well. Ideally, when you're playing a competitive fighting game, your left hand should be stuffed in a bucket of ice (to keep you cool under pressure), while your other hand should be on fire (to help you push the buttons faster). It's also great if you want a fight stick that looks like a variety pack of Doritos.


Mobile games are also catching on. In Life Is Crime, the red side represents crime, while the blue side is also crime.


Granted, the color scheme actually makes sense with superhero games, even if these covers look like they took all of five seconds to design. "Cyclops is blue! And, uh...crap, who's a bad mutant that wears red? Oh, Magneto!"


So when does the color scheme not make sense? Well if it can apply to an 8-bit demake of a Japanese visual novel, I think it's safe to say that you can use it with anything.


...including dancing games. I'm having trouble seeing the conflict here. Does the orange side represent Stop Diabetes? Maybe we should be teaming up with Stop Diabetes instead of fighting them.


Sometimes, it's hard to tell which is the good side and which is the evil side. I don't care, either. I'm siding with Cookie Monster.


Behind The Scenes Of Mario Kart 7's Commercial

It's easy to see something like this U.S. commercial for the Nintendo 3DS's upcoming Mario Kart 7 game, and assume all the neat stuff here is done in post-production, with everything but the actors themselves CG-d.

While that's true for the effects and objects floating around the course (e.g. Cheep-Cheeps, item boxes), the carts themselves and the stunts were in the original film, according to these clips I came across in Drivers Inc.'s Vimeo account.

The videos below show that the stunt driving team worked with the wacky drivable carts that look just like what you see in the commercials, and set up a scary double-crane and ramp setup to shoot a vehicle grabbing some air.

I wish there were more of these clips -- really, I'd love to see a real race of the carts without all the fancy effects added in.


Ezio Beating The Ladies Off With A Stick On Dating Site


I'm unsure what would posses someone to create a profile for Ezio Auditore da Firenze, protagonist of Ubisoft's recent Assassin's Creed games, on a dating site, but someone did, and, the fictional character appeared to generate a lot more interest from women than some real-life dudes I know who've experimented with these services.

Maybe it's that exotic name? His tall frame and athletic body type? Or his exciting bio: "I was a seducer of women and a playful man, I possessed acrobatic skills far beyond those of my peers, barring my brother. I came from an affluent background and had many friends until the deaths of my father and brothers drove me out of Florence for many years."

Whatever it was, it fooled several women into believing the image above is a real photo, and some contacted the assassin to learn more about him. Reddit user Bombadil posted screenshots of their exchanges with Ezio for our entertainment:





More Zen Pinball Hits iOS, eShop This Week

Zen Studios is bringing more of its downloadable pinball games to portable platforms this week, starting with Zen Pinball for iPad/iPhone/iPod Touch, which will feature a mix of the studio's original designs as well as Marvel-licensed ones.

The developer will offer three tables at launch, one of those being "Sorcerer's Lair", which will be available completely for free -- you'll have to purchase the other tables. The game will have achievements, leaderboards, and hot seat multiplayer.

It sounds similar, if not nearly identical, to Zen Pinball THD (trailer above), which was also a port of PSN's Zen Pinball and released to Tegra 2-powered Android devices earlier this year with Sorceror's Lair and other tables.

And in Europe at least (no word yet on whether the same is true for the U.S.), Zen Pinball 3D is releasing to the Nintendo 3DS's eShop this week with four diferent tables: "Shaman", "El Dorado", "Earth Defense", and "Excalibur".

[Via crackervizzo]


Game Paused: New Mario, Zelda, and L.A. Noire Tees


The folks at game-themed apparel shop Game Paused relaunched their site recently and added three new tees to its line, paying homage to beloved titles old and new, including The Legend of Zelda, Super Mario Bros., and L.A. Noire.

Game Paused's Super Mario design is especially nice, riffing off the four-color lineart that was on the Super Famicom's Japanese packaging. The Zelda 25th anniversary shirt is neat, too, featuring dozens of familiar icons from the series.

You can pick them up for around £22-24 ($34-37) each, with free shipping, on Game Paused's site. Make sure to admire the exploded Game Boy and Genesis/Mega Drive, Sack Boy, Link cosplay, and Halo designs there, too.


If Studio Ghibli's Ponyo Was A GBC Game

If Studio Ghibli made licensed games for its films instead of collaborating on original titles (e.g. Magic Pengel, Ni no Kuni), this is what one of them woud sort of look and sound like! That's presuming the famed animation house would create a game for a 2008 film like Ponyo on a 1998 handheld like the Game Boy Color.

Feegrita Sinclair and Mee-lin created this short video for a school project, animating Hayao Miyazakis' charming goldfish-becomes-a-human-girl movie as an 8-bit title, throwing in some Super Mario Bros. sound effects and a chiptune-style arrangement of Joe Hisaishi's score. I would be down for this.


Seven Years Of World Of Warcraft

Seven years ago today, Blizzard Entertainment launched , the company's most successful game to date and one of the most influential online games of all time.

The MMORPG, with 10.3 million current global subscribers, has seen tremendous success since its launch in late 2004, and still serves as the gold standard by which the industry judges the commercial success of an MMORPG.

Of course, the game has gone through quite a bit over the last few years. It has seen three major expansions, broken numerous sales and activity records, and has certainly been the focus of its fair share of controversies. Yet despite how the game or the industry may have changed since 2004, World of Warcraft remains a highly relevant force in the games business.

To celebrate the game's latest anniversary, Gamasutra's Tom Curtis took a look back at the history of World of Warcraft, recalling its most pertinent developments, its significant milestones, and the most memorable moments from throughout its development.

The story starts to take root even further than seven years ago, as it was in 1994 when Blizzard introduced us to the world of Warcraft with the real-time strategy game Warcraft: Orcs and Humans.

The company officially announced World of Warcraft in 2001 at the European Computer Trade Show in London. Shortly after that announcement, DFC Intelligence analyst David Cole, years before the game's launch, was quoted as saying, "I expect World of Warcraft to reach 300,000 to 400,000 users very quickly--three to six months would not be unreasonable. The question will probably be: Can it keep those subscribers?"

The analyst's comment exemplifies just how no one could have expected Blizzard's first MMORPG to become such a worldwide phenomenon. Here are the past seven years of World of Warcraft:

-November 23, 2004 - World of Warcraft Launches in North America, coinciding with the 10th anniversary of the Warcraft franchise.

-December 2, 2004 - World of Warcraft becomes the fastest selling U.S. PC game in history.

It begins. World of Warcraft sells 240,000 units in one day, selling faster than any previously-released PC game in the U.S.

-December 13, 2004 - Blizzard cracks down on World of Warcraft item sellers.

Just shortly after launch, the studio threatened strict penalties against those who broke terms of service, including deletion of characters and accounts, and even legal action. Blizzard's bouts with virtual item sellers won't end here.

-February 11, 2005 - World of Warcraft Launches in Europe.

-March 14, 2005 - Blizzard bans more than 1,000 accounts for gold farming.

-March 17, 2005 - World of Warcraft reaches 1.5 million subscribers worldwide.

By this point, World of Warcraft was available in North America, Europe, and Korea. Along with this record subscriber number, the game also broke the record for the most concurrent users, surpassing 500,000 players simultaneously.

-June 7, 2005 - World of Warcraft debuts in China.

Several months after the initial U.S. launch, Blizzard goes after China, whose internet cafes and time-based subscriptions will add substantially to the MMORPG's user base.

-June 14, 2005 - World of Warcraft hits 2 million subscribers.

-June 29, 2005 - Blizzard announces its first BlizzCon convention will be held in October in Orange County, California.

-July 21, 2005 - World of Warcraft accumulates more than 1.5 million paying customers in China, pushing the worldwide consumer total over 3.5 million.

-August 1, 2005 - Blizzard North merges into Blizzard South.

With World of Warcraft quickly gaining steam, Blizzard decided to consolidate its North and South branches into its Southern California headquarters. With this move, the Diablo team at Blizzard North now shared a roof with the StarCraft and Warcraft teams at Blizzard South.

September 13, 2005 - Blizzard is put to the test as the "Corrupted Blood" epidemic spreads throughout World of Warcraft's player base. A glitch in a fight with high-level dungeon boss Hakkar saw his highly contagious "Corrupted Blood" attack spread unexpectedly from player to player, killing them off. Blizzard had to reset the servers as the virtual disease spread out of control.

-October 28, 2005 - Blizzard announces Burning Crusade.

At the very first BlizzCon, Blizzard officially announced World of Warcraft: The Burning Crusade, the game's first full-fledged expansion. Most notably, this update introduced Outland, the game's new otherworldly continent, as well as two new playable races, the Blood Elves and Draenei.

-December 19, 2005 - World of Warcraft reaches 5 million subscribers.

Just over a year since launch, the game hits a new record milestone, further bolstered by the game's steadily increasing European subscribers. In early 2006, the game hit more than 1 million European players, pushing the worldwide subscriber count over 5.5 million.

"World of Warcraft's growth continues to exceed all our expectations," said Mike Morhaime, president and co-founder of Blizzard Entertainment. "We want to reiterate our thanks to the millions of players worldwide and to all the retailers who have enthusiastically supported the game over the past year."

-December 22, 2005 - Blizzard closes 18,000 accounts for gold farming and item selling.

-February 10, 2006 - Blizzard apologizes for trying to stop a gay and lesbian-friendly guild.

In early 2006, Blizzard found itself in a bit of controversy after a game master threatened to ban player Sara Andrews for advertising a "GLBT-friendly" guild.

At the time, Blizzard head of customer service Thor Biafore said, "[the warning] was an unfortunate interpretation of our current policies, which are under review."

-March 1, 2006 - Worldwide subscriber numbers surpass 6 million.

-April 14, 2006 - Blizzard reconsiders its deal with Chinese distributor The9.

Following a number of complaints that players in China experienced "widespread delays of over an hour when logging into the game," Blizzard put out a cryptic press release noting that the company "is currently actively exploring and discussing cooperation opportunities and further expansion of its business with local potential partners for mainland China." This release foreshadowed a number of future management and service-related problems the game would eventually face overseas.

-September 6, 2006 - Blizzard VP of game design Rob Pardo emphasizes World of Warcraft's accessibility.

"First we try to come up with what are really cool things, things that will get people to play for two to three years. Then we actually start talking about accessibility, how to make the content approachable and easy to learn. But it starts with depth first," said Pardo at the 2006 Austin Game Developers Conference (now known as GDC Online).

-October 4, 2006 - World of Warcraft receives its very own episode on the hit TV comedy South Park.

During South Park's 10th season, show creators Trey Parker and Matt Stone collaborated with Blizzard to create an episode titled, "Make Love, Not Warcraft." Much of the episode was set within World of Warcraft itself, and used machinima animation featuring assets taken straight from the game. The episode was received warmly by fans and critics alike, and went on to receive an Emmy for Outstanding Animated Program (for Programming Less Than One Hour).

-January 11, 2007 - World of Warcraft reaches 8 million subscribers.

-January 16, 2007 - Burning Crusade launches in multiple territories, including North America, Europe, Australian, Thailand, and more.

-January 23, 2007 - Burning Crusade sells 2.4 million copies in 24 hours, breaking the sales record previously set by the game's initial release.

-February 1, 2007 - Blizzard signs deal with The9 for Burning Crusade release.

After months of speculation over Blizzard's plans to continue World of Warcraft in China, Blizzard announced that The Burning Crusade would debut in China under the supervision of the game's current overseas publisher, The9. Under this renegotiated agreement, The9 would supply "provisions for hardware upgrades to the existing World of Warcraft infrastructure," local community management, tech support, and customer service, and would run the game on local servers.

-March 7, 2007 - Burning Crusade sales hit 3.5 million units.

-July 24, 2007 - The game sees more than 9 million subscribers.

-August 3, 2007 - Blizzard announces the game's second expansion: Wrath of the Lich King.

At the second BlizzCon, Blizzard officially debuted Wrath of the Lich King, which brought back Arthas, a fan-favorite character from Warcraft III, as well as the frozen continent of Northrend. In addition, the expansion introduced the the game's first -- and so far, only -- hero class: the Death Knight.

-December 3, 2007 - Vivendi and Activision merge to create Activision Blizzard.

In a sudden and shocking move, Activision and Blizzard parent company Vivendi announced that the companies would soon merge into a single entity, to be known as Activision Blizzard (dropping the Vivendi name in favor of Blizzard's). Of course, this new company now exists as one of the biggest and most influential publishers in the industry, serving as home to some of video games' biggest juggernauts -- from Call of Duty to World of Warcraft itself.

-January 22, 2008 - World of Warcraft hits 10 million subscriber milestone.

-February 7, 2008 - Rob Pardo discusses Blizzard's slow build toward World of Warcraft.

"We've taken steps toward our success. We didn't come out of the gate and try to do World of Warcraft from day one," he said at the 2008 D.I.C.E. Summit in Las Vegas.

-April 14, 2008 - The9 announces plans to release Wrath of the Lich King in China.

-July 10, 2008 - Activision Blizzard merger becomes official.

-August 4, 2008 - Blizzard announces cross-game achievements between Diablo III, StarCraft II, and World of Warcraft.

Prior to integrating the game with its revamped Battle.net service, Blizzard announced that World of Warcraft's impending achievement system would function in tandem with upcoming titles like StarCraft II and Diablo III. Just over a year later, these features would become a part of Battle.net itself.

-October 28, 2008 - World of Warcraft reaches 11 million subscribers.

-November 13, 2008 - Wrath of the Lich King launches in North America and Europe.

-November 20, 2008 - Wrath of the Lich King beats Burning Crusade's sales records, selling 2.8 million units on day one.

-December 23, 2008 - World of Warcraft attracts more than 11.5 million subscribers.

-April 16, 2009 - The game's Chinese operation moves from The9 to NetEase.

With The9's contract due to expire in June 2009, Blizzard announced that it would move control of World of Warcraft in China over to competing publisher NetEase. This move came as a huge blow to The9, as the game has served as the company's primary revenue driver.

-July 7, 2009 - Players in China temporarily lose access to the game.

While the transition to NetEase was intended to take place in early June, things became a bit more complicated when bringing the game back online, and Chinese players were left without access to the World of Warcraft for weeks on end.

-July 29, 2009 - The game returns to China as a closed beta.

The turbulent transition continues in China, as NetEase announces that, the game will only be available as a limited "closed beta" as the company continues to work out the kinks.

-August 6, 2009 - Government censorship hits World of Warcraft in China.

Eventually, news surfaces that the game will see some drastic changes before it ever fully returns to China. The Chinese Government's General Administration of Press and Publication mandated that in order to return to service, the game would have to see some distinct content revisions. Due to these new regulations, the NetEase-run version of the game featured innocuous sandbags instead of piles of bones, re-colored blood, and edited skill icons, which removed references to skulls and other assorted viscera.

-August 21, 2009 - Blizzard announces Cataclysm.

BlizzCon 2009 marked the announcement of World of Warcraft: Cataclysm, the game's third expansion. This time, Blizzard went beyond adding a new continent for players to explore, and re-worked the majority of the game's original zones, now torn asunder by a series of natural (and not-so-natural) disasters. Cataclysm also introduced the Goblins and Worgen as playable races, and of course added some new zones for high-level players to explore.

-September 21, 2009 - World of Warcraft restarts operation in China.

-October 12, 2009 - Blizzard announces all World of Warcraft accounts will be merged with Battle.net accounts.

-November 3, 2009 - The Chinese government causes more snags in the game's re-launch in the region.

Following the game's re-launch in China, the Chinese government ordered NetEase to stop allowing new accounts, as the country's Ministry of Culture and General Administration of Press and Publication clashed over who controls online content.

-November 4, 2009 - Blizzard introduces the first monetized in-game pets.

-February 8, 2010 - NetEase once again blocks new user registrations as it applies to government for Burning Crusade license.

-February 17, 2010 - Blizzard earns $1.1 million from the Pandaren Monk pet, donates proceeds to the Make-A-Wish foundation.

-April 16, 2010 - More than 140,000 players queue up to pay for in-game items.

In April 2010, Blizzard sold two virtual items for the game on its website: a Celestial Steed mount for $25 and a Lil' XT pet for $10. These items became so popular that Blizzard has to create a queue for players to purchase them. While the exact revenues never came to light, if all 140,000 users in the queue (not counting those who actually paid for the items) bought the Celestial Steed, for example, Blizzard would have made $3.5 million from a single virtual item.

-June 22, 2010 - Blizzard implements its Real ID system.

Blizzard's cross-game real ID system goes beyond simple usernames, and allows players to connect with their real-life friends by using their real names. This service also allowed cross-game chat between World of Warcraft and StarCraft II (which was then in beta-testing), and is now a fully-integrated part of Blizzard's Battle.net.

-June 23, 2010 - Activision Blizzard COO Thomas Tippl unworried about World of Warcraft "franchise fatigue."

"Look at [World of] Warcraft, right. They go from strength to strength, but it's because they innovate all the time. [Blizzard] improves the customer experience all the time. They improve the gameplay modes all the time. You can't be lazy. You can't get complacent," he said in a Gamasutra feature interview.

-July 6, 2010 - Blizzard announces that Real ID will show real names on the official World of Warcraft forums.

In an attempt to "promote constructive conversations" on the infamously rowdy World of Warcraft forums, Blizzard announced that its Real ID system will require players to use their real names when posting online.

"The official forums have always been a great place to discuss the latest info on our games, offer ideas and suggestions, and share experiences with other players -- however, the forums have also earned a reputation as a place where flame wars, trolling, and other unpleasantness run wild," explained a Blizzard known online as Nethaera.

"Removing the veil of anonymity typical to online dialogue will contribute to a more positive forum environment, promote constructive conversations, and connect the Blizzard community in ways they haven't been connected before."

This plan, however, completely backfired, and an outraged fan base demanded that Blizzard abandon the new policy.

-July 9, 2010 - Blizzard revokes plans to put players' Real ID names on the forums.

After a few days of persistent fan outcry, Blizzard decided to keep the forum in its original state -- the Real ID system was never implemented on the forums.

"We've been constantly monitoring the feedback you've given us, as well as internally discussing your concerns about the use of real names on our forums," said Blizzard's Mike Morhaime in a Battle.net forum post. "As a result of those discussions, we've decided at this time that real names will not be required for posting on official Blizzard forums."

-October 7, 2010 - World of Warcraft hits 12 million worldwide subscribers.

This milestone marks the current all-time peak for World of Warcraft subscribers. The game hit this mark just a few months before the much-anticipated Cataclysm expansion.

-November 23, 2010 - "The Shattering" patch launches, forever changing the game's classic zones in anticipation of Cataclysm.

-August 28, 2010 - Wrath of the Lich King announced for China.

-December 7, 2010 - Cataclysm launches in North America and Europe.

-December 13, 2010 - Cataclysm sells 3.3 million in one day.

Just like every version of World of Warcraft before it, the Cataclysm expansion set a new record for day-one U.S. PC game sales. After a month on the market, the game had sold 4.7 million copies.

-May 5, 2011 - Blizzard donates an additional $800,000 from in-game pet sales to Make-A-Wish.

-May 9, 2011 - Blizzard promises to "decrease the amount of time in-between expansions".

Just a few short months after Cataclysm's debut, World of Warcraft showed its first signs of notable decline. Nearly every expansion had seen waves of players re-subscribe and eventually drop the game, but Cataclysm showed players dropping out faster than ever. As a result, Blizzard planned to limit the time between major expansions.

"As our players have become more experienced playing World of Warcraft over many years, they have become much better and much faster at consuming content," said Blizzard president Mike Morhaime in a conference call.

"And so I think with Cataclysm they were able to consume the content faster than with previous expansions, but that's why we're working on developing more content."

"We need to be faster at delivering content to players," he added. "And so that's one of the reasons that we're looking to decrease the amount of time in-between expansions."

-June 28, 2011 - Blizzard announces unlimited free trials.

In an attempt to further revitalize the game, Blizzard introduced a new trial that allowed players to play for free until reaching level 20, effectively turning World of Warcraft into a free-to-play game at low levels. In addition, all existing and future accounts would receive access to the Burning Crusade content, meaning players no longer have to buy the game's first expansion.

-August 3, 2011 - Subscriptions decline to 11.1 million.

-August 5, 2011 - In-game pet sales generate $1.1 million for Japan earthquake relief.

-October 10, 2011 - Chris Metzen, SVP of creative development, explains how Blizzard gives World of Warcraft a "heart."

"To us [writing] is not about the best [story] hooks in the world, or the most clever hooks," he said. "...It's not about being the most unique in the world, or the best-written dialog in the world. To us it's about heart, it's about the engagement," Metzen said at this year's GDC Online.

-October 13, 2011 - Blizzard auctions original World of Warcraft server hardware for charity.

-October 21, 2011 - Blizzard reveals Mists of Pandaria.

Just last month, Blizzard announced the fourth expansion: Mists of Pandaria. This newest update will add the much-requested Pandaren as a playable race, and the melee-based Monk class. As usual, this release will introduce a host of new zones, this time on the continent of Pandaria.

-November 8, 2011 - World of Warcraft loses another 800,000 subs.

-November 23, 2011 - World of Warcraft turns seven years old. The game remains the dominant subscription MMORPG by far, despite the fact that key development talent has long since moved on to work on the next Blizzard MMORPG, project "Titan." At its seventh birthday, the game remains formidable competition even for new MMOs.


Rebooted Battletoads For Game Boy Advance Was Almost A Thing

Battletoads ruined many promising young lives during the franchise's brief reign of terror in the early '90s. Scores of children suffered untold frustration at the hands of the nigh-impossible original NES game, and still more were scarred by sequels like Battlemaniacs and Battletoads & Double Dragon.

Thankfully, the toads were stopped, but in a moment of cartoonish villainy, Rare later sought to revive the series for the Game Boy Advance. As a recently released prototype ROM image demonstrates, the project didn't get far.

Former Rare developer "Jens" recalls working on the reboot alongside a proposed Xbox Battletoads game:

"I think we agreed on the team that the ultra-hard NES version would be difficult to sell nowadays, and many sections look very dated by now. We looked at all the other Battletoads games and I think we even had the arcade board running. We wanted to keep many of the features that people remembered positively of the games, while trying to focus the gameplay on some consistent mechanics to avoid frustration."

Jens continues: "Overall it was a big relief for me when it was cancelled. Developing on GameBoy while Rare was still owned by Nintendo was hard enough and I often felt like a second class citizen. Getting any resources to make a good GameBoy title would've been even harder as a 3rd party developer for a competing platform."


Japanese Zelda Pin Set Spans 25 Years In Iconic Cover Art

Import retailer NCSX is selling a set of Japan-exclusive The Legend of Zelda pins that depict cover art from all sixteen entries in the series.

Every main-series Zelda game is represented in the set, from the original Famicom Disk System release to the 3DS remake of Ocarina of Time. Even lower-profile titles like Four Swords Adventures and the Oracle games made the cut...though for some reason, manufacturer Tomy has neglected the CD-i Zelda games. For shame!

NCSX notes that the pins are only available via capsule toy machines in Japan, and argues that purchasing the complete set is much easier than attempting to complete the series at 200 yen a pop. The convenience comes at a price, however -- the full set of 16 pins will cost you $78.90, plus shipping.


Taco Fiction, Six Take Home Top IFComp 2011 Prizes

Organizers for IFComp 2011, the annual competition devoted to short and original interactive fiction games, announced the community-submitted scores from this year's contest, with Ryan Veeder's ranking the highest out of the nearly 40 entries.

According to GameSetWatch columnist and interactive fiction developer/maven Emily Short, who wrote up reviews for the IFComp 2011 submissions, Taco Fiction is "a comedy about crime and being in the wrong part of town", with a distinctive voice and an enjoyable flow:

"[It's] not a deep work, not a work with important social issues to reflect on, not a work of penetrating characterization; but a very well crafted, light-hearted, and entertaining bit of IF, somewhat reminiscent of Gourmet in the way it builds increasingly ludicrous problems out of its initial premise. "

At second place is Wade Clarke's Six, a text adventure about a children’s birthday party in Australia (in which you're one of a pair of twins playing hide and seek, and you have to find your six friends. Short says it's "beautifully implemented, with an over-the-top degree of polish".

Veeder and Clarke won $500 and $100, respectively, for their top scores. You can see how all of the IFComp 2011 games fared, and play them all for free here -- most of them are playable in your browser, but you may need to download an interpreter for a few of them.


Dizzy: Prince of the Yolkfolk HD Remake Coming To Mobile Devices

Codemasters announced today that it is set to launch a HD version of the classic 1991 release next month for smartphone and tablet devices.

Due for release on December 9, the remake will be available to download for iPad, iPhone and Android devices.

The original Dizzy: Prince of the Yolkfolk was released by Codemaster in December 1991, for a variety of platforms. This new version is being developed by DNA Interactive, while Paul Ranson, the original game's project director, is heading development.

Said Ranson, "20 years on and Dizzy: Prince of the Yolkfolk remains one of the most memorable games in the series for its puzzles and humour and it's an absolute pleasure to return to the director's role for this HD edition."

Dizzy co-creator Philip Oliver added, "It always astounds us what a loyal fan base Dizzy still has."

"Even after all these years people remember Dizzy fondly and it's great to see him return for his older fans and introduce him to a new generation of gamers."


How to Easily Install a Full Bitcoin Lightning Node on a Raspberry Pi

I recently installed a full bitcoin node on our home network, and lucky for me, I got everything up and running quickly without bumping into some issues. Before I will show you the steps on how to install a full bitcoin node, allow me to explain some of my reasons why I ended up doing this. 

As some of you may already know, bitcoin is a network composed of thousands of nodes. A record of every bitcoin transaction is verified and maintained inside a node. So if you are running one, you will essentially be hosting and sharing a copy of the bitcoin blockchain and you will help maintain the network decentralized. 


What are the benefits of running a bitcoin node?

Unlike mining, you will not be rewarded with a bitcoin when running a node because you are simply giving support to the network instead of solving complex computational math problems. However, one of the main advantages of running your own node is that you can do some transactions on the Bitcoin network without the need for a third party provider thus allowing you to save money for the fees. For added peace of mind, you can connect your wallet and forward all your transactions through your own node, making sure that every transaction is safe and secure.


For me, another reason for running a node is for educational purpose and taking a deep dive on the blockchain technology. I am very passionate about this emerging tech because it is already shaping up to change the world for the better.


Without further ado, here are some of the steps that I have followed to easily install and run a bitcoin node:


Step 1: Prepare the hardware


You donat need an expensive mining rig to run a bitcoin node. I bought the following items, but you can always use your existing hardware provided that you have all the recommended system specs:


1. Raspberry Pi Model 4 (Particularly, I bought the Model B with 4GB RAM starter kit that includes the power adapter, 16GB microSD card, and case)


2. 1 TB SSD (SanDisk SSD Plus 2.5a 1 TB SATA III Internal Solid State Drive)



3. SSD Enclosure (SENDA Transparent USB 3.0 SATA III 2.5 HDD/SDD Enclosure)



Note: I bought all the items at Lazada and the total cost is around 10,000 Philippine Pesos (200 USD).


Step 2: Download the software


Download Umbrel OS HERE and extract the file. Download Balena Etcher HERE and install it on your computer.


Note: For downloading the software, obviously you will need a laptop or desktop computer. A microSD card reader is needed for flashing the software to the microSD card. 


Step 3: Flashing Umbrel OS


Put the microSD card on your card reader, open Balena Etcher, and flash the downloaded Umbrel OS to your microSD card. After flashing, remove the card and insert it into the Raspberry Pie.


Step 4: Plug it up


Put the SSD drive into the enclosure and plug it into any of the blue colored ports (USB 3.0) of your Raspberry Pi. Connect the Raspberry Pi to your Internet connected router via ethernet cable. Connect the power supply and power up your Raspberry Pi. 


Step 5: Starting up


Around 5 minutes after powering up, Umbrel OS can be accessed at http://umbrel.local on the web browser of your device (smartphone, tablet, desktop or laptop) that is connected to the same network as the Raspberry Pi.  



Follow the initial set up of Umbrel and enjoy running your very own bitcoin node. 





I am still exploring some of the features of Umbrel and might write a quick review about it soon, so watch out!


The Bitcoin Revolution is Here

Since 2014, Iave been talking about bitcoin here (read: Is Bitcoin The Next Open-source Software Revolution?, Best Bitcoin Applications for Linux). Back then, bitcoin was still very much in its infancy and our articles about it were some of the least popular posts weave ever had. However, I have already seen its potential and proclaimed that it could become a revolutionary open-source software project and that it has the potential to be bigger than Linux. 


Today, bitcoin and cryptocurrency in general have already gone mainstream in terms of popularity. Although widespread adoption could still be a few years away, different personalities like social media icons, hip hop moguls, top athletes, famous actors, financial gurus, and several billionaires are already talking about it incessantly. 


Speaking about widespread adoption, different countries have already started recognizing the value of cryptocurrency. In fact, one country has recently passed a law to make bitcoin its official currency. I believe more countries will follow after we will all be able to clearly see the positive economic impact of having a legal tender in bitcoin.


Recently, we have witnessed institutional investors or publicly traded companies that have started filling their balance sheets with bitcoins. To name a few, thereas Tesla  (invested around 1.5 billion dollars worth of bitcoin), Microstrategy (250 million dollars), Galaxy Digital Holdings (176 million dollars), and Square (50 million dollars). 


Although I am not a financial advisor and this site is not about making money, I encourage you to consider investing it bitcoin. Forgive me for not telling you this in 2014 when 1 bitcoin was equivalent to around 500 dollars. At that time, buying and selling cryptocurrency was difficult because there were very few trusted exchanges and wallets so the possibility of losing your investment was enormous. If ever you decide to invest in cryptocurrency today, I suggest that you do your own research first because, like all others investments, there are still risks involved, albeit much lesser than before. 


After promoting Linux and other free and open-source software in the past, I have decided from now on to focus most of my time here in writing about bitcoin, cryptocurrencies, and other interesting blockchain projects. I think it is about time to enlighten people that bitcoin is not purely a speculative asset, but something that is more valuable because of its capability to empower people from around the world. Like most of you, I find joy in freedom and for me bitcoin is freedom. Now, I can safely say that the cryptocurrency revolution is underway, and we are just getting started. 



25 (More) Funny Computer Quotes

I have been reading some of my old posts here and noticed one that is still quite popular simply because a lot of us love humor. If you are a new site visitor, kindly check out "My Top 50 Funny Computer Quotes" post to know what I mean. Inspired by that one and since itas been a long time that I wrote or posted some funny stuff here, I decided to collect a few more amusing quotes.

So without further delay, here is a brand new collection of funny computer quotes:
 

25. What if one day Google got deleted and we could not Google what happened to Google?

24. Never trust a computer you canat throw out a window.

23. The attention span of a computer is only as long as its power cord

22. Microsoft has a new version out, Windows XP, which according to everybody is the amost reliable Windows ever.a To me, this is like saying that asparagus is athe most articulate vegetable ever.

21. Never trust anything that can think for itself if you can't see where it keeps its brain.

20. "Computers are useless. They can only give you answers." - Pablo Picasso

19. If you think patience is a virtue, try surfing the net without high-speed Internet.

18. The real danger is not that computers will begin to think like men, but that men will begin to think like computers.

17. aThe Internet?  We are not interested in it.a - Bill Gates, 1993

16. The only truly secure system is one that is powered off, cast in a block of concrete and sealed in a lead-lined room with armed guards.

15. "Being able to break security doesnat make you a hacker any more than being able to hotwire cars makes you an automotive engineer." - Eric S. Raymond

14.  I'm sorry that I'm not updating my Facebook status, my cat ate my mouse.

13. "I am not out to destroy Microsoft, that would be a completely unintended side effect." - Linus Torvalds

12. Dear humans, in case you forgot, I used to be your Internet. Sincerely, The Library.

11. My wife never gives up. She is so insistent that she entered the wrong password over and over again until she managed to convince the computer that she's right!

10. Computer dating is fine if you're a computer.

9. I love my computer because all my friends live inside it!

8. The only relationship I have is with my Wi-Fi. We have a connection.

7. The problem with troubleshooting is that trouble shoots back.

6. Why can't cats work on the computer? They get too distracted chasing the mouse around.

5. My wife loves me so much, she tries her best to attract me to her. The other day she put on a perfume that smells like a computer.

4. I changed my password everywhere to 'incorrect.' That way when I forget it, it always reminds me, 'Your password is incorrect.'

3. A computer lets you make more mistakes faster than any invention in human history--with the possible exceptions of handguns and tequila."

2. Life is too short to remove USB safely.

1. Passwords are like underwear: you donat let people see it, you should change it very often, and you shouldnat share it with strangers.


I hope you enjoyed our latest list of amusing computer quotes!


How to Install Raspbian OS on Raspberry Pi 3 Model B+

After my Raspberry Pi 3 Model B+ First Impressions, allow me to share with you how I installed Raspbian OS on this tiny computer as promised. But first a quick introduction about Raspbian. This lightweight Unix-like operating system is based on Debian Linux and is highly optimized to run on Raspberry Pias ARM CPU. Its desktop environment is called PIXEL (Pi Improved X-Window Environment, Lightweight), which is made up of a modified LXDE desktop environment and the Openbox stacking window manager. It comes pre-loaded with useful applications such as web browser, office suite, programming tools, and several games among others.

Now, letas get down to business and give you some of the requirements needed to install Raspbian OS. If your Raspberry Pi is not bundled with a microSD card you should get one with at least 8GB of space. Some of the basic PC accessories required for setup are USB keyboard, USB mouse, and a computer or TV monitor (preferably with HDMI port). The Raspberry Pi Model B+ has an HDMI port  for video output. So if your monitor has DVI or VGA port, you should have an HDMI-to-DVI or HDMI-to-VGA cable. You will also need an extra desktop or laptop computer for downloading the OS and then flashing it to the microSD card.

The next thing that you should prepare is the installer. You can download it from HERE. It is recommended to Download the NOOBS version, but if you are adventurous enough you can go for the full Raspbian version of the installer. The file that you will download is compressed in ZIP format so you will need to extract the OS image (.img) to use it. After extracting, you may now proceed to flash the OS image to your SD card. To do that, you will need to download the recommended tool for the job HERE. Install it, and then follow the simple step by step process of flashing the OS image to your microSD card. It is also worth noting that you will need an SD card adapter and an SD card reader if your laptop or PC donat have one built-in.

Finally, the Raspbian OS is now installed, and all you have to do is eject the microSD card from your computer and plug it in your Raspberry Pi. Connect all the needed Raspberry Pi peripherals and power up your tiny but very capable Linux desktop machine.


Raspberry Pi 3 Model B+ First Impressions

I have always been curious about the tiny computer called Raspberry Pi but I didnat have the time or opportunity to buy one until now. I got the latest version (Raspberry Pi 3 Model B+) along with bundled accessories from AliExpress for $65. I think it was a good deal considering what I got which I will explain to you later on. But before that and for your convenience, here are some quick facts about Raspberry Pi that I got from Wikipedia:

Raspberry Pi 3 Model B+

* The Raspberry Pi is a series of small single-board computers developed in the United Kingdom by the Raspberry Pi Foundation

* It aims to promote teaching of basic computer science in schools and in developing countries.

* The original model became far more popular than anticipated, selling outside its target market for uses such as robotics.

* According to the Raspberry Pi Foundation, more than 5 million Raspberry Pis were sold by February 2015, making it the best-selling British computer.

* In March 2018, sales reached 19 million.

* On the CPU level, the first generation Raspberry Pi is similar to a 300 MHz Pentium II of 1997a99. While its graphical capabilities are roughly equivalent to the performance of the Xbox of 2001.

* More info about Raspberry Pi including tech specs can be found HERE


First Impressions

I have only seen a Raspberry Pi in photos before so I was quite in awe of its size when I finally opened the box. It measures just 85.60mm by 56.5mm or around 3 by 2 inches.

Raspberry Pi 3 Model B+ beside my iPhone 6 and glasses for size comparison

As I said, I got the Raspberry Pi 3 Model B+ rather cheap since it is bundled with a case, power cord, 32GB micro SD card + adapter, HDMI cable, heatsink, USB cable, and 3.5 inch touchscreen display. It is loaded with a 1.4 GHz 64-bit quad-core ARM Cortex-A53 processor, 1 GB RAM, gigabit Ethernet, on-board dual-band Wi-Fi, Bluetooth 4.2, Power over Ethernet (PoE) feature, and USB and network boot capabilities.

Raspberry Pi 3 Model B+ running Raspbian OS

The first thing that I did after unboxing the package was placed the Raspberry Pi inside the included plastic case. The plastic case needs to be assembled and it didnat come with instructions so I had to figure it out myself. Next, I searched on Google on how to install an OS into my Raspberry Pi. So, I downloaded Raspbian, a Debian-based OS highly optimized for the Raspberry Pi and installed it. On my next post I will be sharing with you more about Raspbian and will guide you on how to install it and give you tips on some of the things that I did after installation.

Raspberry Pi 3 Model B+ setup alongside my iPad Pro

As you can see from the photos above, I now have a full-pledged desktop powered by a tiny computer. I connected my Raspberry Pi to my 13-inch HD display and it runs smoothly without lag or graphics issues. I also connected a wireless mini keyboard with built-in touchpad and an external hard drive to complete the setup. As of now, I am using my Raspberry Pi as file and VNC server (set up my iPad Pro as VNC viewer). I also intend to use it for testing Linux distros and for doing a bit of Python programming.

As Iave said, my next post will be all about installing and setting up Raspbian on Raspberry Pi so watch out.   


Dark Mode on Appleas macOS? Linux did it First

Last year, Apple introduced the highly anticipated adark modea feature on their macOS (Mojave) desktop operating system. Many Apple fans regarded it as a cool and useful enhancement to their desktop user interface. It allowed users to turn on the system-wide dark color scheme and encouraged third-party app developers to offer a dark mode for their Mac apps. If you are thinking that Apple is the first to use this feature on the desktop, think again.  

As far as I can remember, Linux is the first desktop OS that lets users easily customize the UI and provided plenty of dark theme options. I think Ubuntu started the trend in using darker themes out of the box several years ago, and they did it in a more elegant way when compared to other Linux distros. Elegant in a way that the dark scheme UI was consistently used and built-in apps were using dark themes. 

Apple macOS

When customizing my Linux desktop, I always prefer dark themes since it is easy on the eyes and it looks good. Dark background also allowed me to focus more on the job at hand because there is less visual distraction. Using dark mode on my Mac desktop right now, I canat help but think about the endless customizations I did before on my favorite Linux distros to achieve that perfect dark look.

Ubuntu Linux

So to all the Mac users out there who also enjoyed using the dark mode on their desktop, perhaps you can thank Linux for showing the guys at Cupertino that dark mode UI is not just cool but also usable. However, correct me if Iam wrong through the comments below if you think that Linux did not have any influence whatsoever in this new macOS feature.  


My Top 10 PlayStation 4 (PS4) Games of 2018

2018 was an awesome year for PlayStation 4 (PS4) gamers. Top game developers have released several exciting titles that made us stay on our couch for much longer periods of time :-)


So letas get started. I made here a list of my favorite PS4 games last year.  Do please note that my choices of games are mostly action, simulation, survival, sci-fi, fantasy, first-person shooter (FPS) shooter, and role playing games (RPG). These games only made it through the top ten list because of their cool realistic graphics, amazing storyline, and of course their highly engaging gameplay.

So now, here are my top ten PS4 games of 2018:

Kingdom Come: Deliverance

10. Kingdom Come: Deliverance

Made by Warhorse Studios, Kingdom Come: Deliverance is a single player, open world action role playing game set in the Medieval Kingdom of Bohemia in 1403. Although this game barely made it to the top ten, it is an awesome game with a fantastic storyline. This game takes place during a war in Bohemia where you will be playing as Henry, a common blacksmithas son who lived a very normal life until the Cuman mercenaries (the gameas main enemy) attacked and destroyed his village and killed (almost) everyone he knows and loves. Luckily, Henry escapes and soon joins Sir Radzig Koblya who leads a resistance movement against the Cumans.

The Game has a pretty long main storyline with lots of side quests and amazing characters for you to discover. Its combat mechanics are a little bit hard to master and its realism is a bit high because the armor can offer a lot of protection. The swords and gear can break and get dirty and with the armor offering heavyweight protection, you really need to search for weak spots in order to defeat your enemy. It also gets very frustrating when your shiny plate armor gets bloody and dirty after a long journey or a fight because you have to clean it frequently. But still the gameplay is enjoyable and and above all, it does not need Internet connection to be played.

Ratings:
Gameplay - 7/10; Graphics - 8/10; Realism - 10/10; Content - 8/10


Jurassic World Evolution

9. Jurassic World Evolution

This is a Business Simulation game created by Frontier that lets you create your own Jurassic Park. It is a very nice simulation game that takes place on the six islands based on the movie Jurassic Park. It is a fun game because you can observe your dinosaurs roam around your park. You also get to take care of your dinosaurs by feeding them and giving them a perfect home with lots of buddies, and another exciting feature is, you can create your very own dinosaur arena and watch your dinos fight or might I say rip each other to pieces.

The game also features main missions, side missions, and of course your very own sandbox, so that you can create the perfect park with unlimited cash and without your dinos attempting to break out. The only thing that is quite disappointing about this game is the short dino lifespan, but of course in the sandbox mode you can let your dinos live forever perhaps even longer than you. Thus, overall this game is very entertaining especially to those who are a fan of dinosaurs, But Dino fan or not, this game is definitely worth a try and it does not need Internet connection to be played.

Ratings:
Gameplay - 7/10; Graphics - 10/10; Realism - 9/10; Content - 8/10

Monster Hunter World

8. Monster Hunter World

Developer by Capcom, this game is the newest installment in the Monster Hunter series. In this game you can create your own custom character and you are tasked to track down, kill, or capture any monster you see. The plot of the main story of the game is that you are one of the hunters of the new world. You are sent to hunt and capture monsters for your colony. Although some of the old monsters are returning to the game, there are a lot of new monsters, some even bigger and scarier than the old ones. The game also features a lot of new weapons for your hunter such as swords, spears, bows, and even guns, along with a lot of very customizable armor pieces so that you can kill monsters in style. Overall, the gameplay is surprisingly fun and worth your dime. You can play this alone or with friends for more fun and theyall definitely be amused. This game does not need  Internet connection to be played.

Ratings:
Gameplay - 9/10; Graphics - 9/10; Realism - 8/10; Content 9/10

Far Cry 5

7. Far Cry 5

Created by Ubisoft, Far Cry 5 is an open world FPS game that sets place in Hope County. The main story lets you start as a deputy trying to stop a cult from taking over hope county. After a failed attempt, you are saved by freedom fighters and you join them in the fight against the cult. In Far Cry 5 you can create your own character and equip him or her with various weapons, vehicles, and customizations, and you can also bring in guns for hire in the fight against the cult. This game also features a map creator so you can create your own levels and even play with your friends.

You can play Far Cry 5 in singleplayer or multiplayer mode and it does not need Internet connection to start. This game is really entertaining and gut-busting, but I think that the main story goes a bit too fast. And although this game is single player and does not need Internet connection to play, but you can connect online and look for challenges or online players to make the game even more exciting.

Ratings:
Gameplay - 9/10; Graphics - 9/10; Realism - 9/10; Content - 8/10

God of War

6. God of War (2018)

God of War is an action adventure game that is developed by Santa Monica Studios. The latest game is the eighth installment of the God of War series, and it continues the story of Kratos years after he killed his father Zeus and destroyed all of the Greek World. In God of War you play as Kratos who is now in Norse Mythology, and his son Atreus. In the main story Kratos and Atreus will journey throughout the nine realms to fulfill their promise to Kratosa second wife and Atreusa mother to spread her ashes in the highest peak in the nine realms.

The latest God of War has a fantastic and highly moving storyline. Most of the characters are fun to interact with, and the game features lots of enemies, jaw-dropping boss fights, and a variety of enjoyable characters. The graphics of this game is really cool and realistic, and the monsters look awesome, so it is definitely worth checking out. God of War is a single-player game and does not need Internet connection to play.

Ratings:
Gameplay - 8/10; Graphics - 10/10; Realism - 9/10; Content - 9/10


Soulcalibur VI

5. Soulcalibur VI

Soulcaliber VI is a Fighting Game Produced by Bandai Namco Entertainment. In this game you can play with more than 20 existing characters to choose from or you can create your own custom characters. It also features a lot of cool weapons for your custom character and a lot of other customization options.

Soulcaliber VI is a very fun fighting game that features 2 campaign modes, soul story (the original story mode), and Libra of Souls (the story of your own custom character). The gameas fighting is very detailed and is highly realistic because your armor can break, you can roll if you are knocked down, and you can push your enemy off a cliff for an instant kill. The characteras fighting style is also diverse because each weapon has its own moves, special skills, and fighting style.

Overall, the gameas graphics is superb. Though there were times the capes clip with the armor, and the story mode isnat the best out there, but itas the fighting strategies that really made Soulcaliber VI an awesome game and worth it. Although this game is single player and does not need Internet connection to start, you can still play this on split screen in online multiplayer mode.

Ratings:
Gameplay - 10/10; Graphics - 8/10; Realism - 9/10; Content - 9/10


Spider-Man

 4. Spider-Man

Created by Insomniac Games, Spider-Man is an awesome game based on the super hero Spider-Man. In this game you play as Peter Parker, or should I say Spider Man who spends his time swinging all over New York stopping crime wherever he goes. This game features most of Spider-Manas enemies such as Kingpin, Shocker, Doctor Octopus and more. It also lets you craft a whole lot of cool gadgets and high tech suits to help you bring those bad guys down. It even has these cool skins a the Avengers Infinity War Iron Spider suit, Spider-Man Homecoming suit, and the Homecoming Stark suit.

In this game you will not only take down common street criminals but super powered minions as well. These super powered minions can either have dark demonic powers, high tech jet packs, rock hard skin, and more making the game very enjoyable than ever. You will also face many challenges, find cool collectables, and even visit the Avengers Tower. The game also has one of the best main stories, you will want to keep playing until the very end because it gets more exciting and you will even meet a lot of interesting characters along the way. The game also has side missions, challenges, and a whole lot of landmarks. Overall, Spider-Man is an awesome game and is definitely worth it. The game is single player and does not need Internet connection.

Ratings:
Gameplay - 10/10; Graphics -10/10; Realism - 8/10; Content - 9/10

Assassinas Creed Odyssey

3. Assassinas Creed Odyssey

This game is an open world action RPG game created by Ubisoft and is probably one of the best in the list. In this game you play as either Alexios or Kassandra and the story takes place in Greece during the Peloponnesian War, a war between Sparta and Athens. In the game, no matter what character you choose you start off as a common mercenary that wields the blade of Leonidas (who is your grandfather) the former king of Sparta and has a pet eagle named Icarus who looks out for enemies and helps you hunt for materials. Your main weapon is the blade of Leonidas that serves as your hidden weapon in the game (sadly there are no other hidden blades in this release compared to the previous) and gives you incredible powers such as bull rush, hero strike, and the good old Sparta kick.

In Assassinas Creed Odyssey you are on the hunt for the people who destroyed your family, which is the cult of Kosmos (the main enemy) while at the same time trying to bring your family together again. The game has a nice main story and has a lot of interesting side quests all over Greece. It also offers your character a lot of weapons such as axe, swords, daggers, hammers, bows (but sadly no shield), and a lot of armor for your characters protection and style. It even has a few mounts to buy and unlock. In this game you also have your own boat where you can customize your crew members and add special lieutenants to improve ship power. Overall, the game is magnificent and is worth every penny.

Ratings: 
Gameplay -10/10; Graphics - 8/10; Realism - 9/10; Content - 10/10


Just Cause 4

2. Just Cause 4

Just Cause 4 is an open world action game created by Avalanche Studios and Square Enix. In my opinion, this game is probably one of the best games of 2018. In it you play as the badass former secret agent, Rico Rodriguez who (after killing Di Ravello and avenging his family) went to the fictional South American country known as Solis to search for his fatheras secrets, only to find that his father left a weather machine capable of unlimited destruction. This game, like all other Just Cause games, features a lot of guns, vehicles, and a lot of destruction. It also offers a whole lot of tech, explosion, and awesomeness. Like for example you can have a gun that shoots drones and lasers or a boat that can make the enemy base rain with lighting. Just Cause 4 also lets you create an army of chaos that you can use to help yourself in the fight against the Black Hand, which are the gameas main enemies. Overall, the game has fantastic graphics, storyline and is highly engaging.

Ratings: 
Gameplay -10/10; Graphics - 9/10; Realism - 9/10; Content - 10/10


Red Dead Redemption 2

1. Red Dead Redemption 2

Red Dead Redemption 2 is my top favorite game of 2018 and it may be the best game I played since 2016. It was developed by Rockstar Studios and for me it is just perfect, a flawed masterpiece. I could play this game for a month and could not still get enough of it. In Red Dead Redemption 2 you play as Arthur Morgan, an outlaw in 1899 America who just escaped a place called Blackwater with his fellow gang members after a failed heist, and has a mission to make his gang rich again (after losing all their money in Blackwater) and to ensure that he and his gang survives with the law chasing them.

In terms of graphics, this game is just amazing and the realism is excellent that guns look like the real thing. The game also has some realistic survival elements because your character can get sick, hungry, tired, dirty, and even your hair can grow in this game which is so cool. You can also hunt 100 plus animals in the game for food.  The NPCs of this game also feels so alive and breathing you almost donat want to kill them.  In addition, the environment details of the game are very realistic like the snow, the dirt, even the water.

In Red Dead Redemption 2, horse riding is probably the best means of transportation and the horses are very detailed that their sizes, speed, and faces differ. The horses are your most valuable companions and they can even kill some enemies if you are lucky. This game also offers your character a lot of outfits and guns to use, and you can even go bounty hunting or go rob a train if your money is low. In the game, you also have a special ability called deadeye that allows you to slow down the time and then you shoot the life out of multiple enemies like a pro.

Overall, Red Dead Redemption 2 is so close to perfection that it is my top pick for 2018. You just have to get your hands on it and for sure youall be hooked. Please note that even if the game is single player and does not require Internet connection to play, there is always an online mode if you want to play with friends.

Ratings: 
Gameplay - 10/10; Graphics - 10/10; Realism - 10/10; Content - 10/10


Written by: Marco Auza. Note: This is Marco's first article for TechSource. He will be writing game reviews during his free time since he is still in Junior High School.


The Essential Smartwatch: From Motorola MOTOACTV to Apple Watch

Although I am not a watch enthusiast, I have a soft spot for smartwatches. They have tons of features that ordinary wristwatches donat have and as a techie, I think they look way cooler than your average watch. Since 2011, I realized I have not been using my conventional wristwatches that they are already gathering dust in my closet. The reason? I bought my first smartwatch that year - the Motorola MOTOACTV.


For $300, I got a brand new Motorola MOTOACTV and wearing it felt like having the most awesome watch in the world. At that time, smartwatches are not yet popular but I enjoyed using it because it has features that I thought was ahead of its time. Powered by Android, it features built-in fitness apps, accelerometer, Bluetooth, music player, FM tuner, capacitive multitouch LCD display, ANT+ for connectivity to fitness sensors (eg. heart rate sensor) and has the capability to connect to smartphones to display calls and text messages. 

Motorola MOTOACTV

Although I love the MOTOACTV, it was far from perfect. In terms of design, it looks bulky and there was really no room for customization. As for the software, it was stable at first but was later on plagued with buggy updates. It was also not as durable as I thought it would be since it was made by Motorola. It took just one waist-high drop that shattered the LCD display of my MOTOACTV, and so I was quickly in search for my next smartwatch. 

For around $100, I got the very first version of Pebble. Considered at that time as the most funded project in Kickstarter history, I never regret purchasing that smartwatch. The original Pebble had some of the features that I want such as Android and iOS app support, notifications (calls, texts, emails), water resistance, aalways ona display, 7-day battery life, and array of sensors (magnetometer, accelerometer, ambient light). One of the best things about the Pebble was its app store that contains tons of free downloadable applications and watch faces. In terms of design, the Pebble looks plain and simple but you can customize it by replacing the 22mm wrist strap or using some skins to cover the bezel.

Pebble

The Pebble was definitely better than the MOTOACTV but it also had some crucial issues. Iave been using it for around 3 years and had experienced several buggy software updates that became really annoying. The most recurring issue Iave encountered was constantly losing connection to my phone hence the notifications feature was a hit or miss. In addition, the first version of Pebble had no built-in GPS and heart sensor, which for me was a major caveat since Iam a fitness buff. Lastly, although it can control the music from a connected smartphone, it didnat have a stand-alone music player like the MOTOACTV.   

Using it on a daily basis, my Pebble looks good as new even until today so there is no question about its durability. I just got tired of the look and its limitations so I decided to hunt for my next smartwatch.

In September 2016, Apple released the Series 2 version of their smartwatch. Aimed at enhancing the iPhone experience, I considered the Apple Watch way better than the MOTOACTV and two steps ahead of the original Pebble.  For around $400, I bought the Series 2 (aluminum, space grey, Nike+) in January 2017 and Iave been using it almost every single day since then. 

Apple Watch Series 2 (Nike+)

The first thing I liked about the Apple Watch is its sleek and highly customizable design. I bought a few cases for protection and plenty of bands (wrist straps) for styling and comfort. After constant usage, I begin to appreciate the Apple Watch for its stable hardware and software integration. Connecting to my iPhone is a breeze and it runs flawlessly that I didnat have to worry about not receiving important notifications. I think this is the main reason why Iam still using this smartwatch.

Here is a list of features that I love about the Apple Watch (Series 2):

* Awesome display (OLED Retina display with Force Touch)
* Customizable watch faces
* Built-in sensors (optical heart, accelerometer, gyroscope, ambient light)
* Built-in GPS
* Water resistant up to 50 meters
* Built-in fitness and wellness apps
* Activity tracker (motivates me to exercise or stay active)
* Supports third-party apps
* Bluetooth and Wi-Fi connectivity
* Built-in music player
* Easily removable bands and plenty of cheap bands available
* Simple but good-looking design
* Durable screen and body

Some of the features that I wish Apple Watch should have:

* Longer battery life
* Always on display
* Third-party watch faces

Although the Apple Watch Series 4 has been released in 2018, I didnat find it necessary to upgrade as my Series 2 still serves its purpose well, and looking at the features of the latest Apple Watch, it didnat tick any of the wish list I wrote above.  

My Apple Watch is my constant and reliable companion. I regularly use the Breathe app when meditating, the built-in fitness app when swimming, running, cycling, weight lifting, or doing yoga, and the stand-alone music app when playing music on my AirPods. I also heavily rely on its notifications feature for calls and SMS. The Apple Watch can do all those things while looking sleek and of course showing me what time it is.

These days, there are still a lot of people who are using traditional watches compared to those who are using smartwatches. I think this is mainly because ordinary watches are more convenient to use for non-techies, as they are easy to set up and donat have to be charged all the time. As for me, I will probably stick to wearing smartwatches until my heart rate per minute goes zero.


Hello (Again) World!

Hello (again) world! After 10 years of posting here, I left without saying goodbye. Now that Iam finally back, allow me to say sorry to my loyal readers. Is it too late now to say sorry? :-) I hope not. Now, why did I take a very long break? To keep it short, here are the two main reasons why I stopped: 

Hello!

* I finally got burned out of thinking about topics to write, writing, proofreading, editing, and posting.

* The other reason is that I got into iOS app development that took most of my free time.

I lost focus, and so I started my disappearing act from the World Wide Web.

Some of you may wonder why I came back after all these years. Well, I just missed writing. Iam now more excited than ever to share with you again all the tech-related stuff that I find interesting. Although I am still quite busy with mobile app development and physical (offline) business, I have more hunger and freedom now to write so I think this is going to be fun.

So where do we go from here? Before I decided to make a comeback, Iave been thinking about ways to revive the site. Like, should I change the design of the site first? -Which I did. As some of you may notice, the site now has a new design. It is now more mobile friendly than ever and more responsive. I hope you all like it, and please bear with me if you encounter some problems as we are still making a few adjustments and site enhancements.

I have also been thinking about changing the main topic or the future content of the site. Since the beginning, I have been posting mostly about Linux and other open-source software. When I took a break and have been developing apps for iOS, I obviously have been relying on my Mac as my main computer and OS X operating system. So I have to be honest with you that I have not been using Linux for a long time now and have lost track on whatas happening in the world of free and open-source software. Some of you Linux fans out there might be disappointed but I hope youall understand. As some of you may know, I also love Apple products simply because of their excellent hardware design and software reliability. In fact, I posted here before that I run Linux on my Macbook Pro.

Moving forward, Iam still going to post tech-related stuff but I will not just focus on a particular niche. That way, I will have more freedom to share with you what I know or experienced. I just hope that the things that I will be writing about will somehow be useful to you because that has always been the main reason why I started this site.

For those of you who stick around and for those who are planning to follow this site no matter what, thank you and see you soon!

Edit: My apologies for those of you who commented using mobile devices the past few days. Comments were not published due to error. I have already fixed the issue and comments will now push through.


4 Cloud-based Applications that Work Perfectly on Linux

As far as cloud-based applications go, the market seems to be very competitive. With the recent OneDrive controversy, users are becoming much more conscious about how and where they invest their valuable data. Pricing changes or changes in business models have started to backfire against companies pretty quickly. In other words, cloud-based applications are no longer second-class citizens on the desktop. In fact, they have become a solid business model that big companies like Google, Microsoft, and Apple heavily rely on.

Now that the cloud has become an end-user commodity rather than a product that was meant for data giants, companies are trying hard to increase the outreach of their cloud services to clients across all platforms. One such attempt is to bring more Linux users to the party by treating Linux-based desktops at the same level as their Windows and Mac counterparts. Many cloud-focused companies have already made available well-supported Linux clients for their services. This, in turn, has made Linux as a lucrative platform for people who dual boot or switch their computers a lot. That way, they can enjoy all their important files on Windows at work and Linux at home. It's a win-win situation for both parties.

Today, we will be focusing on a few such cloud-based applications that work natively on Linux without any major glitches or bugs. 


Insync

While we waxed eloquent about the cloud-based applications available on Linux right now, we would be more than glad to leave out Google's name in this case. The search giant has already angered a lot of Linux users lately over their lack of support for the penguinian desktop. While the Google Drive client seems to be well-supported on Windows, Mac, and Android, the Linux desktop has largely been ignored for more than a year.

Thankfully, some great alternatives have emerged to make sure that Linux users don't miss out on the amazing service. Insync is one such alternative. The application comes with a host of features that even the official Google Drive client doesn't offer. Features like command-line usage, Raspberry Pi usage, feed of file changes, and multiple accounts are present in this application. However, unlike Google's client, it's not free. The developers charge about a one-time $20 fee for downloading and installing the application. If you are someone who relies heavily on Google Drive and your Linux desktop, this is worth paying for.

More about Insync HERE.


Copy

Copy is an often-forgotten application in the small list of cloud-based services on this platform. What separates this app from its competitors is its focus on providing a cross-platform syncing solution with a focus on security and privacy. While it is not as secure as SpiderOak, it does, however, make security a priority. Another great thing about Copy is that it is generous when it comes to providing storage space. While Dropbox offers a meager 5 GB for starters, Copy gives you 15 GBs of storage space to begin with. Overall, it is a great backup solution if you're looking for something new and fresh.


Dropbox

Dropbox is the tried and tested solution for Linux users that has worked well in the past and continues to work well even now. It offers a stable and powerful interface that is at par with its clients on Windows and Mac. Furthermore, the support and the steady stream of updates the Linux client gets makes it a great default cloud solution for many users. Whether you are a new Linux user or a penguinian ninja, you'll have no trouble getting used to Dropbox.

More about Dropbox HERE.


SpiderOak One

These days, securing the data you store on cloud has become a number one priority for many uses. Furthermore, there is one more area where companies are a bit nebulous in their offerings towards their customers, and that is privacy. SpiderkOak is a company that plans to change that. Their service has a strong focus on keeping your data safe and secure and making sure that no one other than you can access it. By providing adequate security measures, SpiderOak is designed in such ways that not even the company's employees are allowed to access your data. The best thing about SpiderOak is that it works perfectly on Linux and can even be accessed via command line (for those terminal junkies out there).

More about SpiderOak HERE.


Written by: Abhishek, a regular TechSource contributor and a long-time FOSS advocate.


Popular Hollywood Movies that Utilizes Linux

Hollywood, with all its glitz and glamour, seems like the last place you'll find the mighty penguin's influence. Well thankfully for all Linux fans, the truth is quite the opposite. The open source operating system has played a key role in turning many directorial dreams into silver screen successes. What attracts the billion-dollar industry to this 'free as in free beer' operating system is not its price. In fact, it is Linux's unmatched performance is what makes it the preferred choice over some of the top-of-the-line operating systems like Windows and Mac OS X.


Be it screenwriting, animation, editing, or post production, Linux can be used in pretty much every department involved in the making of a major motion picture. If you're wondering where exactly the mighty penguin has impacted Los Angeles, sit tight as we list some of the most prominent examples of Linuxian influence in Hollywood movies.


Scooby-Doo (The Movie)

Scooby-Doo was a popular 2002 flick by Warner Brothers starring Sarah Michelle Gellar and Freddie Prinze Jr. Adapted from the popular cartoon series, this was the first live action movie in the franchise. Since the success of the movie relied on portraying an animated dog, and not just any dog, but the mighty Scooby Doo himself, the pressures were high. And this, my friends, is the scene wherein Linux steps in to save the day.

Animators of the post-production studio Rhythm & Hues used about a hundred Linux desktops to make the popular Hannah-Barbara look as realistic as possible. Using Film Gimp (now Cinepaint http://www.cinepaint.org/ ) and other proprietary Linux-based tools, the open-source desktop was a key contributor to the movie's success. No wonder, Scooby-Doo was the 15th most successful film of 2012 with an official box-office gross of more than $275 millions.




Spirit Stallion of the Cimarron

Spirit: Stallion of the Cimarron is a 2002 Oscar-nominated movie that has grossed over $122 million so far. On June 3rd 2002, in a press release, HP announced that Linux played a critical role in the production of the movie. It was also the first movie to place Linux in the hands of animators giving them power to create a unique blend of 2D and 3D animation. Furthermore, it also helped power Dreamworks' proprietary 2D animation software Toonshooter thanks to HP's high-power Linux workstations. 

Karen Duffin from HP had the following to say about Linux:

"This deal also signifies a larger emerging trend - the shift in Hollywood
from proprietary (a la SGI's IRIX systems) to open source platforms, and
HP's leading role in this evolution.  Many of the major studios are moving
over to Linux, but DreamWorks is pioneering this movement. The evolving
relationship between HP and DreamWorks and the movies emerging from the
multi-year alliance is indicative of this movement."

Source: https://lwn.net/Articles/1712/


 

Shrek the Third

Shrek the Third is another great movie where Linux was involved in the making. Released in 2007, the third installment of the popular animated movie franchise grossed over 322 million dollars at the box office. DreamWorks with their powerhouse animation backend of more than 1,000 desktops and more than 3,000 server CPUs relied heavily on Linux for bringing the movie to fruition. What was more important was that Shrek pushed the limits of where animation can go with the accurate detailing of the models' hair and flow dresses. Furthermore, the movie also included lighting and effects that were rarely found in movies at that time. You can read more about the involvement of Linux in the movie on a Linux Journal article.




Titanic

Probably one of the biggest movies ever made, Titanic ranks amongst the movies with the best special effects. According to Box Office mojo, the current worldwide gross of the Oscar-winning masterpiece stands at a whopping $2,186,772,302. And yes, here too, Linux had a big part to play in the making of the film. Titanic, as you may know, relied heavily on the use of visual effects. A risky move at that time considering they had to create a complete ship from the ground up and everything from the water to the flag on the ship was to be pure CGI. Despite having a lot of choices in the operating systems department, no other OS proved as powerful as Linux to give birth to one of the biggest cinematic experiences of the decade.  

Digital Domain, the company responsible for the visual effects of Titanic had the following to say about Linux:

"The Linux systems worked incredibly well for our problems. The cost benefit was overwhelmingly positive even including the engineering resources we devoted to the problems. The Alpha Linux turned out to be slightly more difficult than first expected, but the state of Alpha Linux is improving very rapidly and should be substantially better now.

Digital Domain will continue to improve and expand the tools we have available on these systems. We are engendering the development of more commercial and in-house applications available on Linux. We are requesting that vendors port their applications and libraries. At this time, the Linux systems are only used for batch processing, but we expect our compositing software to be used interactively by our digital artists. This software does not require dedicated acceleration hardware, and the speed provided by the Alpha processor is a great benefit to productivity." 

Source: http://www.linuxjournal.com/article/2494



Conclusion

Time and again, Linux has played a huge role in successes of many Hollywood blockbusters and continues to do so till this day. It is not just the low cost that has made Linux such an attractive choice for high-profile media studios, it is also the unmatched performance it offers that easily outshines what Apple or Microsoft offers.


Written by: Abhishek, a regular TechSource contributor and a long-time FOSS advocate.



Best Cross-Platform Note-taking Apps to Enhance Productivity

When it comes to taking notes on the go, there are many solutions you can try out. You can carry a small notepad, you could take notes in a simple text file, or you could try out any app from the thousands of choices the Android Play Store offers. While there seems to be no dearth of good choices in this department, apps that are truly cross-platform are hard to find. That's why, in today's article, we'll help you find apps that you can use to take notes and refer to them from everywhere.

OneNote

OneNote is Microsoft's heavily publicized note-taking application. It is a simple, easy-to-use service that ties in perfectly with MS Office Suite of desktop tools. Compared to Evernote, OneNote stacks up quite well with its easy-to-use interface and cross-platform capabilities. You can take and access your notes on desktop, web, mobile, and tablets. The interface conforms to Microsoft's popular ribbon UI and anyone who has used MS Word or MS Excel (2013+) would have no trouble getting started with it. The best thing of all is that OneNote is entirely free to use with no premium tiers or restrictions.  Much like Evernote, there isn't a Linux version for OneNote. However, having tried the web version myself for about a few months now, Linux users won't be missing out on much.

Pricing: Free
Publisher: Microsoft
OpenSource: No
Platforms: Windows, Mac, Web, Mobile
Website: www.onenote.com



Evernote

Evernote is a frontrunner in the race for being one of the best cross-platform note-taking applications out there. It is stable, works across all major platforms, and has excellent features that are useful for users from all backgrounds. What's great about this application is that it seamlessly syncs all your data across all platforms. Be it bills, receipts, or even a complete novel, you can store pretty much everything in your Evernote account without having to worry about data loss. While there isn't a Linux version for this service yet, there are a couple of third-party applications you can try that will let you access your notes on Ubuntu and other distributions. Once such application is Nevernote, an open-source clone of Evernote ( http://nevernote.sourceforge.net/). The app provides a basic interface for accessing your notes and creating new ones. Other than that, you won't find any bells and whistles you usually find on the Windows or Mac application. The basic version is free to install and use and is enough for anyone who's looking for a solid cross-platform note taking solution.

Pricing: Free for Basic, $24.99 per year for Plus, $49.99 per year for Professional
Publisher: Evernote Corporation
Platforms: Windows, Mac, Web, Mobile
Website: www.evernote.com



Simplenote

Simplenote has been around for quite a while now. However, it never really got the attention it deserved. Its lightweight, clean interface is something that makes it stand apart from other feature-heavy applications and services. The application has a web-based interface and has apps that work perfectly well on iOS and Android. Simplenote, by living up to its name, ensures that you get the bare minimum features you need from a cross-platform note editor. That said, as simple as it is, the service supports Markdown thus letting you publish your notes on the web and share them with your friends and coworkers. Overall, Simplenote stands apart not only as a great note-taking tool but also an effective productivity app.

Pricing: Free
Publisher: Automattic
Platforms: Mac, Web, Mobile
Website: www.simplenote.com



Google Keep

Google Keep is the search giant's way of letting you know that it has its tentacles spread across all areas of your life. Just kidding. If you're an avid note-taker and are looking for something that ties in well with the Google ecosystem, this is an app you must try. It's simple, colorful, and does the job pretty well. You can group your notes in categories and tag them with different colors. Furthermore, it also allows you to show notes based on your location, thus letting you remember anything you have to buy whilst going out shopping.

Pricing: Free
Publisher: Google
Platforms: Web, Mobile, Chrome-based apps for Windows, Mac, Linux
Website: https://keep.google.com/




5 of the Best Raspberry Pi Projects Out There

Raspberry Pi, when first launched about two years ago, became an instant phenomenon. After all, who could have thought of a $35 computer that lets you browse the web and does most of your office work? What is even more surprising is the reception it got from average users. Usually, one would expect a bare-minimum $35 board computer that runs Linux to be popular only among developers or geeks. However, as many as 100,000 Raspberry Pi units were sold on the day of its launch eventually selling more than 2.5 million units till date.

Completely open-source, Raspberry Pi lets you do most of the basic tasks you'd normally do on a full-fledged desktop. You can browse the web, you can create documents, and you can even play music and watch videos. When it comes to desktop computers, Raspberry Pi is a veritable "Starter's Edition."  Since its inception, the project has made common computing available to parts of the world where owning a desktop was once considered a luxury. Moreover, it has also spurred a flurry of interesting projects that take this tiny superboard to a whole new level. If you are ready to show your creative, geeky side, then read on as we cover some of the best Raspberry Pi projects out there.


1. Turn Raspberry Pi into a Low-cost Coding Tutor for Kids

We've already covered a list of the best programming courses out there. However, as good as these courses are, learning programming can be a tough ordeal for kids who need a more hands-on approach to code. Instead of letting them mess up your production computer, you can buy them a little Raspberry Pi box, hook it up to a monitor, and let them code their heart away. A good programming language that's up to this task is Scratch that turns programming into an activity that's geared towards kids, making the whole process fun and enjoyable to them. In fact, this combination of Pi and Scratch can make programming accessible to places where kids who don't have the privilege of owning a computer, thus making it easy to spread knowledge everywhere.


2. Turn Raspberry Pi into a Media Center

Did you just say media center? Yep, there's a lot this little board can do that you won't usually expect it to do. What's great about Pi is that it supports 1080p out of the box with a tiny-but-powerful GPU running behind the scenes. Combine that with the Xbian project, you got a full-fledged media center on your hands. XBian is a small, fast and lightweight media center distribution that is designed for Raspberry Pi that brings the latest of XBMC to your mini-computer. It's a great, cheap investment if you're someone who likes watching a lot of movies.


3. Turn Raspberry Pi into a Car Computer


A very interesting blog post by developer Andrei Istodorescu shows you exactly how you can turn Pi into a PC that sits in your car. This means that you'll be able to watch your favorite movies or TV shows in your car. While that's a perfect idea for a romantic date, just make sure that you're not doing Game of Thrones marathons while driving. The blog post explains pretty much everything you need to do in order to install, configure, and get it up and running. The approximate cost of the parts requires comes down to about $200. However, as costly as that sounds, compared to the $25 board, it's a worthy investment for every geek who also loves her car.


4. Make a Wearable Raspberry Pi Computer

Envious of your Google Glass-sporting friends? Or maybe you're too privacy conscious to try the search giant's latest wearable. Whatever the case maybe, geeks and privacy enthusiasts can make use of Pi to create a DIY wearable that they can brag about to their friends who are busy drooling over Android Wear, Google Glass, and other wearables. While no way near perfect, this project can provide a full-powered desktop computer that you can use wherever you are. Even while walking. Although the cost of this project is about $400, it's a justified investment for every geek out there who wants to have a great learning experience.


5. Turn Raspberry Pi into a Universal Remote

Instructables has another cool guide on turning your Pi computer into a universal remote. Though you'll need some parts to get that working for you, those little investments are worth it if you're a lazy geek who loves to control everything from the couch. Also, it's a great learning experience for anyone who's interested in knowing more about the LIRC or tinkering with electronics. A bit tough to get working overnight, this project can be treated as a huge learning experience more than just a way to create a universal remote. You can also pair this off with XBMC and then create an ultimate media center with remote and everything at a very low cost.


Best Bitcoin Applications for Linux

Bitcoin is, if many industry experts are to be believed, the future of currency. Everyone from expert coders to entrepreneurs is banking on it thus making it one of the hottest topics. We already discussed a lot about bitcoins in our earlier article and we believe that it does have a potential to cause a huge disruption in the market. For our FOSS supporters out there, bitcoin means a great deal. The reason for this is that this digital currency is entirely open-source. Which means, if Bitcoin ever reaches public adoption, it will be the most popular use of open-source technology.

If you are a Linux user, managing your bitcoins and even mining them is a piece of cake. The penguinian platform offers some great tools for bitcoins enthusiasts to manage their digital currency.


CGMiner

CGMiner is a multi-thread multi-pool miner for bitcoins. It works from the command line and can help you mine bitcoins in a way that makes maximum usage of your resources. The commands are pretty simple and straightforward thus making it easy even for non programmers (with a little bit of help, of course) to get started with bitcoins. What makes CGMiner popular is the fact that it gives you complete control over the mining process. If you are new to Bitcoins and want to get started with mining, a fantastic guide that teaches you how to mine Bitcoins on a Xubuntu desktop with CGMiner can be found HERE.



Bitcoin QT 

Bitcoin QT is the official Bitcoin app that provides you with the ability to manage your coins. It has a simple interface that works across most Linux distributions and makes it easy for you to handle all your bitcoin transactions from one place. Though there are better Bitcoin applications out there, this one may be a preferred choice if you are looking for something more official.



MultiBit

MultiBit is a free application that serves as a wallet for your Bitcoins. Open-source and easy to install, MultiBit works across all major platforms. Once installed, it lets you manage your Bitcoin transactions from one single place. The application is very lightweight and quick to install. It even stores your data in files of really small size, thus making it easy to work with on computers that have low resources. This also means that you can backup your data onto a pen drive or even your smartphone's SD card and not have to worry about computer crashes. MultiBit is fast and keeps all your private keys encrypted on your machine. Overall, it is a great lightweight application for Bitcoiners.



BitMinter

If you are someone who wants to make money mining Bitcoins, BitMinter is a mining pool that allows you to do just that. The aim of this mining pool is to make mining accessible to everyone so that they too could be a part of this open-source phenomenon. Of course, mining coins using a regular computer is not really profitable. It will not only tax your resources but will also send you a huge electricity bill. However, if you have a powerful graphics card, you can surely use it to mine coins as much as you want. And, for that, you'll need to install the BitMinter application. Built on Java, BitMinter works across all major platforms out there. 



Electrum Bitcoin Wallet

Electron is a Bitcoin wallet that lets you store your coins in a safe place. One of the striking features about this app is its simple user interface. Working perfectly well across all major platforms, Electrum stores your data in a secret phrase so that even if your computer gets stolen, only you would have access to your stuff. Also, apart from security, Electrum also offers a lot of convenience for users who like to travel. It does so by letting you use your wallet offline. If you are an Android user, Electrum will also work on your smartphone.




Best Firefox Add-ons for a Better YouTube Experience

From blocked videos to annoying ads, there are many things about YouTube we don't like. These restrictions and distractions only dampen the amazing experience that the video-sharing website is meant to provide. If you are a Firefox user, however, you won't have to worry about such things. Firefox offers a variety of add-ons that let you fix pretty much any annoyance that YouTube has. Furthermore, they also let you download videos right to your desktop so that you can watch them whenever you want, even without a connection.

So, without much ado, here are some of the best Firefox add-ons that help you have a better YouTube experience. 


1-Click YouTube Video Downloader

What makes this downloading app so special is purely its simplicity. Once installed, you'll find a small button below the video you are watching. This will let you choose the quality of the video you want to download, and then once you click it, the video starts downloading automatically. The add-on supports a wide variety of major formats like MP4, FLV, WebM, 3GP thus letting you watch the video later on any device you like. While it doesn't add any fancy functions to the mix, its simplicity is the only reason, which will probably make you start using it right away. 

 DOWNLOAD HERE


Ageless for YouTube

If you are over 18 but still find it annoying that you have to sign in to watch age-restricted videos, then this next add-on is just for you. Once installed, you won't have to sign in every time you watch an age-restricted video. This is great for people who don't have a YouTube account or don't want to sign up for one. 

 DOWNLOAD HERE


CleanTube

If you are someone annoyed by some of the unwanted elements on the YouTube page then this extension will come in handy. By simply a single click you can hide the comments section, the sidebar, ads, and other parts of YouTube that you find annoying. What gives this add-on the upper edge is that it lets you customize the look of your YouTube page the way you want it to. If you prefer, you can customize it till the only thing you see is your video and nothing else. It is really a great tool for minimalists. 

DOWNLOAD HERE


Download YouTube Videos as MP4

Much like the aforementioned 1-click YouTube Downloader, this one too puts a simple download button below your videos. What is great about this add-on is that it doesn't require you to restart the browser. As far as restrictions go, this one is limited to MP4s only. However, if all you do is watch videos on your desktop, this addon fits the bill.

DOWNLOAD HERE


YouTube Unblocker

If you are not living in the United States, watching videos that are blocked in your country can be quite a trouble. Though there are many workarounds for that (like VPN), there isn't a convenient solution that just works. Thankfully, though there's a simple extension to remedy that problem. YouTube Unblocker does exactly what it says, it automatically unblocks disabled videos like VEVO by enabling proxy that directs to the US website. So instead of completely using YouTube with a proxy server, this addon intelligently queries the video so that you will be watching only the blocked videos through a proxy. There are no VPN or shady sites involved here.

DOWNLOAD HERE



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